Class Summary |
CaptureBattleNodeAbility |
Not currently Used |
CombatAbility |
Old Ability class that is no longer used. |
CombatMeleeAbility |
Runs the checks and calculations for Melee Combat Abilities and applies the effects. |
CreateItemAbility |
An ability child class that creates an item and gives it to the caster when activation is complete. |
EffectAbility |
This class is for abilities that do not cause some form of instant damage or require the player to physically
"hit" the player, but still will place an effect on an enemy target. |
FriendlyEffectAbility |
Ability child class that applies effects to a friendly target. |
MagicalAttackAbility |
Ability child class that is used for Magical Combat Attacks such as a fireball. |
SpawnPetAbility |
Ability child class used to spawn a pet. |
TeleportAbility |
Ability child class used to teleport the caster somewhere. |