Atavism Version 2018.1AGIS API

atavism.agis.behaviors
Class PickupReactionBehavior

java.lang.Object
  extended by atavism.server.engine.Behavior
      extended by atavism.agis.behaviors.PickupReactionBehavior
All Implemented Interfaces:
MessageCallback, MessageDispatch, java.io.Serializable

public class PickupReactionBehavior
extends Behavior
implements MessageCallback

Gives players that come within the reaction radius the item listed.

Author:
Andrew
See Also:
Serialized Form

Nested Class Summary
 class PickupReactionBehavior.Despawn
           
 
Nested classes/interfaces inherited from class atavism.server.engine.Behavior
Behavior.CommandMessage, Behavior.EventMessage
 
Field Summary
protected  java.util.ArrayList<OID> acceptableTargets
           
protected  boolean activated
           
protected  int itemID
           
protected  java.util.HashMap<java.lang.Integer,java.lang.Float> lootTables
           
protected  int radius
           
 
Fields inherited from class atavism.server.engine.Behavior
lock, MSG_TYPE_COMMAND, MSG_TYPE_EVENT, obj
 
Fields inherited from interface atavism.msgsys.MessageCallback
NO_FLAGS, RESPONSE_EXPECTED
 
Constructor Summary
PickupReactionBehavior()
           
PickupReactionBehavior(SpawnData data)
           
 
Method Summary
 void activate()
           
 void addAcceptableTarget(OID target)
           
 void deactivate()
           
 java.util.ArrayList<OID> getAcceptableTargets()
           
 int getItemID()
           
 java.util.HashMap<java.lang.Integer,java.lang.Float> getLootTables()
           
 int getRadius()
           
 void handleMessage(Message msg, int flags)
          Handle message.
 void initialize()
           
 void reaction(ObjectTracker.NotifyReactionRadiusMessage nMsg)
          Give the player the item.
 void setAcceptableTargets(java.util.ArrayList<OID> targets)
           
 void setItemID(int itemID)
           
 void setLootTables(java.util.HashMap<java.lang.Integer,java.lang.Float> tables)
           
 void setRadius(int radius)
           
 
Methods inherited from class atavism.server.engine.Behavior
dispatchMessage, getObjectStub, setObjectStub
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

acceptableTargets

protected java.util.ArrayList<OID> acceptableTargets

radius

protected int radius

itemID

protected int itemID

lootTables

protected java.util.HashMap<java.lang.Integer,java.lang.Float> lootTables

activated

protected boolean activated
Constructor Detail

PickupReactionBehavior

public PickupReactionBehavior()

PickupReactionBehavior

public PickupReactionBehavior(SpawnData data)
Method Detail

initialize

public void initialize()
Overrides:
initialize in class Behavior

activate

public void activate()
Specified by:
activate in class Behavior

deactivate

public void deactivate()
Specified by:
deactivate in class Behavior

handleMessage

public void handleMessage(Message msg,
                          int flags)
Description copied from interface: MessageCallback
Handle message.

Specified by:
handleMessage in interface MessageCallback
Specified by:
handleMessage in class Behavior
Parameters:
msg - Message sent from other agent.
flags - Bitwise OR of MessageCallback.NO_FLAGS, MessageCallback.RESPONSE_EXPECTED.

reaction

public void reaction(ObjectTracker.NotifyReactionRadiusMessage nMsg)
Give the player the item. Despawn this mob.

Parameters:
nMsg -

setRadius

public void setRadius(int radius)

getRadius

public int getRadius()

setItemID

public void setItemID(int itemID)

getItemID

public int getItemID()

setLootTables

public void setLootTables(java.util.HashMap<java.lang.Integer,java.lang.Float> tables)

getLootTables

public java.util.HashMap<java.lang.Integer,java.lang.Float> getLootTables()

setAcceptableTargets

public void setAcceptableTargets(java.util.ArrayList<OID> targets)

getAcceptableTargets

public java.util.ArrayList<OID> getAcceptableTargets()

addAcceptableTarget

public void addAcceptableTarget(OID target)


Copyright © 2018 Dragonsan Studios Sp. z o.o.