Atavism Version 2018.1AGIS API

Package atavism.agis.core

Interface Summary
AcquireHook Class used with AgisItems.
ActivateHook used with Agisitems - this gets called when a user activates this item
Cooldown.CooldownObject  
UnacquireHook Class used with AgisItems.
 

Class Summary
AbilityActivateHook an activate hook for items that trigger abilities when the item is activated, the mob uses the ability
AccountEffectItemAcquireHook An acquire hook for items that turn into currency when acquired.
Agis  
AgisAbility The AgisAbility object describes an action that a mob can perform.
AgisAbility.Entry From what I can tell, this class is pointless. - Andrew
AgisAbilityState  
AgisCombatSkill  
AgisEffect  
AgisEffect.EffectState  
AgisSkill  
AmmoItemActivateHook an activate hook for items that trigger abilities when the item is activated, the mob uses the ability
AmmoItemUnacquireHook An acquire hook for items that turn into a building resource when acquired.
BuildingResourceAcquireHook An acquire hook for items that turn into a building resource when acquired.
Cooldown  
Cooldown.State  
CreateClaimActivateHook an activate hook for items that trigger abilities when the item is activated, the mob uses the ability
CurrencyItemAcquireHook An acquire hook for items that turn into currency when acquired.
CurrencyItemActivateHook an activate hook for items that trigger abilities when the item is activated, the mob uses the ability
DCMap maps a base DC to an item specific DC you have an item like a leather tunic, and you want to put that on a human female.
EquipActivateHook an activate hook attached to equippable items, eg: weapons, armor hook will unequip the item in the current slot and equip the item associated with the hook
QuestNotifyStatus see QuestNotifyManager this class describes whether the quest is available by the player to 'take' or complete, with respect to an npc
QuestStartItemActivateHook an activate hook for items that trigger abilities when the item is activated, the mob uses the ability
RecipeItemActivateHook An acquire hook for items that turn into a building resource when acquired.
SkillActivateHook an activate hook attached to skill scrolls.
SpawnMobAcquireHook An acquire hook for items that turn into Mob when acquired.
TradeSession the trade session stores the state and objects being traded
 

Enum Summary
AgisAbility.AbilityResult  
AgisAbility.ActivationState  
AgisAbility.AoeType  
AgisAbility.TargetSpecies  
AgisAbility.TargetType  
 



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