atavism.agis.plugins
Class AgisInventoryClient.checkCurrencyMessage
java.lang.Object
atavism.msgsys.Message
atavism.msgsys.SubjectMessage
atavism.server.messages.PropertyMessage
atavism.agis.plugins.AgisInventoryClient.checkCurrencyMessage
- All Implemented Interfaces:
- EventParser, IPropertyMessage, java.io.Serializable
- Enclosing class:
- AgisInventoryClient
public static class AgisInventoryClient.checkCurrencyMessage
- extends PropertyMessage
Message used to check if the player has enough of the specified currency
- Author:
- Andrew Harrison
- See Also:
- Serialized Form
Methods inherited from class atavism.server.messages.PropertyMessage |
addPropertyStringElement, createFilteredPropertyString, createPropertyString, fromBuffer, get, getNamespace, getProperty, getPropertyMapRef, getRemovedPropertiesRef, keySet, parseBytes, put, removeProperty, setNamespace, setProperty, setProperty, toBuffer, toBuffer, toBuffer, toString, unmarshallProperyMap |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
AgisInventoryClient.checkCurrencyMessage
public AgisInventoryClient.checkCurrencyMessage()
AgisInventoryClient.checkCurrencyMessage
public AgisInventoryClient.checkCurrencyMessage(OID oid,
int currencyID,
int count)
getCurrencyID
public int getCurrencyID()
setCurrencyID
public void setCurrencyID(int currencyID)
getCount
public int getCount()
setCount
public void setCount(int count)