atavism.agis.plugins
Class QuestClient.ConcludeMessage
java.lang.Object
atavism.msgsys.Message
atavism.msgsys.SubjectMessage
atavism.agis.plugins.QuestClient.ConcludeMessage
- All Implemented Interfaces:
- java.io.Serializable
- Enclosing class:
- QuestClient
public static class QuestClient.ConcludeMessage
- extends SubjectMessage
Message from a mob (quest behavior) is telling us (usually quest state obj) that the quest has been concluded
player is subject because it is going to the player's quest state
- Author:
- AJ
- See Also:
- Serialized Form
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
QuestClient.ConcludeMessage
public QuestClient.ConcludeMessage()
QuestClient.ConcludeMessage
public QuestClient.ConcludeMessage(OID playerOid,
OID mobOid,
OID questOid,
int chosenReward)
getMobOid
public OID getMobOid()
setMobOid
public void setMobOid(OID mobOid)
getQuestOid
public OID getQuestOid()
setQuestOid
public void setQuestOid(OID questOid)
getChosenReward
public int getChosenReward()
setChosenReward
public void setChosenReward(int chosenReward)