Atavism Version 2018.1AGIS API

atavism.server.objects
Class TerrainDecalData

java.lang.Object
  extended by atavism.server.objects.TerrainDecalData
All Implemented Interfaces:
java.io.Serializable

public class TerrainDecalData
extends java.lang.Object
implements java.io.Serializable

information about a light. to be used in light messages and within light objects.

Author:
cedeno
See Also:
Serialized Form

Constructor Summary
TerrainDecalData()
           
TerrainDecalData(java.lang.String imageName, int posX, int posZ, float sizeX, float sizeZ, float rotation, int priority)
          initial loc is specified by initLoc.
 
Method Summary
 java.lang.String getImageName()
           
 int getPosX()
           
 int getPosZ()
           
 int getPriority()
           
 float getRotation()
           
 float getSizeX()
           
 float getSizeZ()
           
 void setImageName(java.lang.String imageName)
           
 void setPosX(int val)
           
 void setPosZ(int val)
           
 void setPriority(int val)
           
 void setRotation(float val)
           
 void setSizeX(float val)
           
 void setSizeZ(float val)
           
 java.lang.String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

TerrainDecalData

public TerrainDecalData()

TerrainDecalData

public TerrainDecalData(java.lang.String imageName,
                        int posX,
                        int posZ,
                        float sizeX,
                        float sizeZ,
                        float rotation,
                        int priority)
initial loc is specified by initLoc. once constructed and spawned, the location should be accessed via the world node

Method Detail

toString

public java.lang.String toString()
Overrides:
toString in class java.lang.Object

setImageName

public void setImageName(java.lang.String imageName)

getImageName

public java.lang.String getImageName()

setPosX

public void setPosX(int val)

getPosX

public int getPosX()

setPosZ

public void setPosZ(int val)

getPosZ

public int getPosZ()

setSizeX

public void setSizeX(float val)

getSizeX

public float getSizeX()

setSizeZ

public void setSizeZ(float val)

getSizeZ

public float getSizeZ()

setRotation

public void setRotation(float val)

getRotation

public float getRotation()

setPriority

public void setPriority(int val)

getPriority

public int getPriority()


Copyright © 2018 Dragonsan Studios Sp. z o.o.