|
|||||||||
| Atavism Version 2018.1 | AGIS API | ||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||
java.lang.Objectatavism.msgsys.Message
atavism.msgsys.SubjectMessage
atavism.server.messages.LoginMessage
public class LoginMessage
Sent when player logs into world. The message is sent as a broadcast RPC, so all subscriber must respond. The message is sent after the player object is loaded, but before it has been spawned.
| Field Summary | |
|---|---|
static MessageType |
MSG_TYPE_LOGIN
LoginMessage message type. |
| Fields inherited from class atavism.msgsys.SubjectMessage |
|---|
oid |
| Constructor Summary | |
|---|---|
LoginMessage()
|
|
LoginMessage(OID playerOid,
java.lang.String playerName)
|
|
| Method Summary | |
|---|---|
OID |
getInstanceOid()
Get player's spawn instance. |
java.lang.String |
getPlayerName()
Get player name. |
void |
setInstanceOid(OID oid)
Set player's spawn instance. |
void |
setPlayerName(java.lang.String name)
Set player name. |
| Methods inherited from class atavism.msgsys.SubjectMessage |
|---|
getSubject, setSubject, toString |
| Methods inherited from class atavism.msgsys.Message |
|---|
getEnqueueTime, getMsgId, getMsgType, getSenderName, isRPC, setEnqueueTime, setEnqueueTime, setMsgType, toBytes |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final MessageType MSG_TYPE_LOGIN
| Constructor Detail |
|---|
public LoginMessage()
public LoginMessage(OID playerOid,
java.lang.String playerName)
| Method Detail |
|---|
public java.lang.String getPlayerName()
public void setPlayerName(java.lang.String name)
public OID getInstanceOid()
public void setInstanceOid(OID oid)
|
Copyright © 2018 Dragonsan Studios Sp. z o.o. |
||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||