Atavism Version 2018.1AGIS API

atavism.server.messages
Class LogoutMessage

java.lang.Object
  extended by atavism.msgsys.Message
      extended by atavism.msgsys.SubjectMessage
          extended by atavism.server.messages.LogoutMessage
All Implemented Interfaces:
java.io.Serializable

public class LogoutMessage
extends SubjectMessage

Sent when player logs out of the world. The message is sent as a broadcast RPC, so all subscribers must respond. The message is sent after the player has been despawned, but before it has been unloaded.

See Also:
Serialized Form

Field Summary
static MessageType MSG_TYPE_LOGOUT
          LogoutMessage message type.
 
Fields inherited from class atavism.msgsys.SubjectMessage
oid
 
Constructor Summary
LogoutMessage()
           
LogoutMessage(OID playerOid, java.lang.String playerName)
           
 
Method Summary
 java.lang.String getPlayerName()
          Get the player name.
 void setPlayerName(java.lang.String name)
          Set the player name.
 
Methods inherited from class atavism.msgsys.SubjectMessage
getSubject, setSubject, toString
 
Methods inherited from class atavism.msgsys.Message
getEnqueueTime, getMsgId, getMsgType, getSenderName, isRPC, setEnqueueTime, setEnqueueTime, setMsgType, toBytes
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

MSG_TYPE_LOGOUT

public static final MessageType MSG_TYPE_LOGOUT
LogoutMessage message type.

Constructor Detail

LogoutMessage

public LogoutMessage()

LogoutMessage

public LogoutMessage(OID playerOid,
                     java.lang.String playerName)
Method Detail

getPlayerName

public java.lang.String getPlayerName()
Get the player name.


setPlayerName

public void setPlayerName(java.lang.String name)
Set the player name.



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