atavism.server.messages
Class LogoutMessage
java.lang.Object
atavism.msgsys.Message
atavism.msgsys.SubjectMessage
atavism.server.messages.LogoutMessage
- All Implemented Interfaces:
- java.io.Serializable
public class LogoutMessage
- extends SubjectMessage
Sent when player logs out of the world. The message is sent as a
broadcast RPC, so all subscribers must respond. The message is
sent after the player has been despawned, but before it has
been unloaded.
- See Also:
- Serialized Form
Method Summary |
java.lang.String |
getPlayerName()
Get the player name. |
void |
setPlayerName(java.lang.String name)
Set the player name. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
MSG_TYPE_LOGOUT
public static final MessageType MSG_TYPE_LOGOUT
- LogoutMessage message type.
LogoutMessage
public LogoutMessage()
LogoutMessage
public LogoutMessage(OID playerOid,
java.lang.String playerName)
getPlayerName
public java.lang.String getPlayerName()
- Get the player name.
setPlayerName
public void setPlayerName(java.lang.String name)
- Set the player name.