Atavism Version 2018.1AGIS API

Package atavism.agis.effects

Class Summary
AlterSkillCurrentEffect Effect child class that permanently alters the level of a skill.
BuildObjectEffect Effect child class that starts the build of the specified build object for the caster.
CooldownEffect Effect child class the alters the duration of a cooldown.
CreateClaimEffect Effect child class that creates a Claim at the casters location.
CreateItemEffect Effect child class that creates an item and gives it to the caster.
CreateItemFromLootEffect Effect child class that creates an item and gives it to the caster.
DamageEffect  
DamageMitigationEffect Effect child class that provides some form of reduction of damage taken.
DespawnEffect Effect child class that despawns an object.
DispelEffect Effect child class that removes effects from the target.
FactionEffect Effect child class that sets the level of reputation for a faction for the player/mob.
HealEffect  
HealInstantEffect Effect child class that restores health instantly.
HealOverTimeEffect Effect child class that restores health over time.
HealthStealDotEffect Effect child class that takes health from the target and gives it to the caster over a period of time.
HealthStealEffect Effect child class that takes health from the target and gives it to the caster.
HealthTransferEffect Effect child class that takes health from the caster and gives it to the target.
ImmuneEffect Effect child class that makes the target unattackable for a period of time.
LockpickEffect  
MagicalDotEffect Effect child class that deals Magical Damage over time to the target.
MagicalStrikeEffect Effect child class that deals instant Magical Damage to the target, reducing one of their value stats (e.g Health or Mana).
MeleeStrikeEffect Effect child class that deals Physical Damage to the target, reducing one of their value stats (e.g Health or Mana)
MorphEffect Effect child class that sets a property on the target.
MountEffect Effect child class that sets the mount property on the target.
ParryEffect Effect child class that is used to show the player/mob can Parry attacks.
PhysicalDotEffect Effect child class that applies physical damage over time reducing a value stat of the target (e.g.
PropertyEffect Effect child class that sets a property on the target.
RegenEffect Effect child class that consistently restores a value stat to the target (e.g.
ResultEffect Effect child class that is used to store the result of a previous ability.
ReviveEffect Effect child class that stops the target from moving or performing actions for a period of time.
SendExtensionMessageEffect Effect child class used to send an ExtensionMessage to the player.
SetRespawnLocationEffect Effect child class that sets a property on the target.
SleepEffect Effect child class that stops the target from moving or performing actions for a period of time.
SmooWeaponDamageEffect  
SpawnEffect Effect child class used to spawn an object.
StateEffect Effect child class that sets a property on the target.
StatEffect Effect child class that alters the value of a stat on the target for a period of time.
StunEffect Effect child class that stops the target from moving or performing actions for a period of time.
TameEffect Effect child class used to Tame a mob giving the player control of it.
TaskCompleteEffect Effect child class that sends a TaskUpdateMessage.
TeachAbilityEffect Effect child class that is used to teach the target an ability.
TeachSkillEffect Effect child class that permanently alters the level of a skill.
TeleportEffect Effect child class that teleports the target somewhere.
ThreatEffect Effect child class that permanently alters the level of a skill.
 

Enum Summary
DamageMitigationEffect.DamageMitigationType  
 



Copyright © 2018 Dragonsan Studios Sp. z o.o.